The Starfield no-planets run: Golden Age of Piracy ...Middle East

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The Starfield no-planets run: Golden Age of Piracy
When I finished Part 1 of my perverse effort to play Starfield entirely as a space sim, I was both terrified and tantalised. A quick reminder of the rules: I can only acquire new ships by commandeering them, which also means that I can't just shuffle between ships at whim after adding them to my hangar. Any ship I abandon is essentially gone for good. My first trophy as greenhorn orbital bandit Mary Read was a UC Transpo, which is essentially a shoebox with toilet roll tubes and detergent bottles glued to the outside, its ordnance limited to a single laser. I began my second leg confidently expecting to spend many hours in this Fisher Price starmobile, vainly searching for a wounded bat

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