I have sacrificed many an hour to the altar of Vampire Survivors and its kin. Deep Rock Galactic Survivors, Nimrods, Brotato, TerraTech Legion, Soulstone Survivors. I could go on. So I will, Rogue Genesia, 20 Minutes Till Dawn, Halls of Torment, Swarm Grinder. I've even put more time into the Warhammer Survivors demo than I'd care to admit. Many of them follow a similar formula to Poncle's original with only slight tweaks, and yet I'm still drawn into the loop of dodging about an arena, kiting hordes of enemies as my autofiring weapons soar up a generous power curve.
Blood Dungeon, though, is different. By stretching the familiar mechanics of Vampire Survivors over the skeleton of a platformer, Nidhogg's creators Messhof have made something delectably different.
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