Star Wars Zero Company forces you into permadeath so you can see "what's on the other side of the experience" ...Middle East

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I've already spoken once today about my intrigue around permanency today, so why not keep that train running. Star Wars Zero Company, a strategy game with XCOM in its veins and execution, is continuing on its spiritual predecessors lineage by having the most controversial of all video deaths as a main feature: permadeath.

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