Regular visitors to the RPG genre will know that the decisions you make in these opening menus, and your subsequent spending of skill points, will have an impact later on.
I'm here to tell you that it's actually more about skills than it is about your background, in terms of which choices here will come back and bite you on the bottom later.
I really wanted to see how funny the comedy side of this game's writing was, and this seemed like a choice that would really play into that.
Being a Roustabout opens up some silly dialogue options all through the game, and I never felt like I was being punished for choosing a dumb option at the start. If anything, I was being rewarded with little gags on the regular.
In fact, there's one area in which I'd really recommend that you pump a few skill points early on.
Why, I hear you ask?
Well, the answer to that question is a pretty big spoiler, so look away now if you don't want to know even a vague description of the situation I'm trying to save you from.
Once you're past the tutorial and into the game proper, you'll be dropped on a planet and given the ultimate goal to infiltrate a secret lab called the Vox Relay.
When you finish the Vox Relay mission, you'll have the option to interact with a computer and make a split-second choice that will impact a lot of people across multiple locations.
If you do have four skill points in Hack, you can advert disaster and finish the first planet without blowing up anything important or turning any factions against you. And that, dearest gentle reader, is why I strongly recommend that you pump four skill points into Hack before you head to the Vox Relay to wrap up the first planet.
As you get deeper into the game, it's inevitable that you'll run into some situations where your skills don't measure up to the demands. I'd recommend spending a few on Speech if you like avoiding boss battles, and a little Engineering goes a long way too.
In terms of traits and flaws, which you will also get to pick throughout the game, I wouldn't say there are any wrong answer there. Read the descriptions carefully and if something sounds up your alley, go for it.
But yeah, put four into Hack and thank me later. You won't regret it! The game doesn't let you respec after the tutorial, either, so there's no undoing the skill point decisions you make.
For more on The Outer Worlds 2, check out our developer interview over on YouTube!
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