Every few moments in the current build of arcade space shooter Nova Drift there's a chance the game will spawn a Cargo Train. Whenever the game decides to spawn a Cargo Train, there's a 1/7777 chance it will spawn a Space Whale instead. "Nonsense," you bellow. "Space Whales are a myth. Designer Jeffrey Nielson has been telling us they're not real ever since the original Kickstarter in 2017." Ah, you poor, unsuspecting mooncalf. You chirpy little starfish. Consider the subtleness of the sea; how its most dreaded creatures glide treacherously hidden inside downloadable software packages. Nielson has been telling you porkies.
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