One of my Xmas selection box games last year was Withering Rooms, a delightfully frightful haunted house action-RPG that balances mazey Metroidvania level design with the ability to be a witch who can supersize herself and gallop around on suits of magic armour. With a quick glance over my shoulder at our dear friend Sir Eugene Optimisation, I dare to describe it as a bit like Bloodborne, if Bloodborne had been made by a tiny independent developer.
Also rather Bloodborney: the recently revealed Withering Realms, a sequel of sorts in which you play a ghost girl clinging to the back of a customisable combat doll. Sir Eugene Optimisation requests I add here that the doll conceit reminds him of well-received Soulslike Lies Of P. Which is a fair observation, I think, though I would also say the doll’s lipless, one-eyed grimace reminds me of Mouthwashing. How’s that, Eugene – three for three? Anyway, here’s a trailer.
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