Manor Lords’ early access launch is built on solid technical ground, mostly ...Middle East

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My most recent experiences with performance-testing strategy games have been defined by miserable sluggishness and dental drama, so it’s been a relief to find that citybuilding/RTS hybrid Manor Lords is set to launch in a relatively fine state. As an early access game, no less. Having dug into the latest build’s GPU performance and graphics settings, I have found a few loose strands of technical flax that Manor Lords could do with snipping away. Yet it’s generally in good shape, both for early access and a solo developer project, successfully balancing strong visuals with relatively light hardware demands that should help it run on older PCs (or handhelds like the Steam Deck). Several hours

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