Sucker Punch's eleventh game since its foundation, Ghost of Yōtei, launches in a week on PlayStation 5. It's been well over five years since the launch of Ghost of Tsushima, the longest time span between Sucker Punch games in the studio's history, but that's no big surprise considering that the development of triple-A games continues to get longer and more challenging. Make no mistake: Ghost of Yōtei is absolutely a triple-A game at its core, and it couldn't be any different given the enormous success of its predecessor (which I loved, as you might recall). Ghost of Tsushima wasn't just […]
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