The Company of Heroes 3's 3.0 update is huge. Touching virtually every part of the three-year-old RTS, the patch notes are longer than, well, my arm isn't a great measure of patch note length. Let's just say the headline features of overhauled VFX and audio don't really cover it. It also comes with new autumn and winter biomes, an updated grand strategy campaign, improvements to unit AI, and a whole host of other changes.
Talking to Relic ahead of the 3.0 update's launch I learned a little more about the scale of work that went on behind the scenes to make it happen, but also a little more about why Relic are still supporting the game three years after it was released and two years after separating from Sega.
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