There could be no ties and no rerolls.
Now, they finally have the answer: a set of five 60-sided dice, collectively engraved with every number between 1 and 300, with no repeats. To mark the achievement, Harshbarger built five giant, wooden replicas of these hexecontahedrons (60-sided 3D shapes), each carved from a different type of wood. They are now on permanent display in Auburn's new mathematics building.
"The easy thing is to avoid ties; you just put different numbers on all the dice," Harshbarger told Live Science. "The problem comes in how you distribute those different numbers across the dice so that the probability is equal not only for the whole set but for any subset."
Harshbarger looped in his childhood friend Robert Ford, a mathematician at Dalton State College. Within weeks, they had a three-player solution: numbers 1 through 18, spread across three standard six-sided dice in exactly the right arrangement. Four 12-sided dice, Ford later worked out entirely by hand, could accommodate four players fairly.
But as the team dug deeper into the math, they discovered that the dice were doing something even more remarkable than they'd realized: The configurations determined not only who went first but also the entire turn order, with every possible sequence of players equally likely to come up.
This property, which the team calls permutation fairness, became the standard they chased for every set of dice from that point on.
More combinations than atoms in the universe
Mathematically, the team knew a five-player same-shape set was feasible. But finding it meant searching an incomprehensibly large space of possible number arrangements.
They couldn't brute-force their way to an answer. They needed mathematical shortcuts: symmetries and patterns to shrink the search space. But even then, years passed without a practical solution. Every path they found hit the same wall: dice too large to hold, too many sides to manufacture.
The five go-first dice, each with 60 sides, are designed so that any subset of players can grab one, roll and have an equal chance of winning. Each of these dice carries a unique set of numbers from 1 to 300. (Image credit: Eric Hashbarger )
Then, in mid-2023, Canadian software engineer Paul Meyer emailed Harshbarger out of the blue. He had been studying patterns in Harshbarger's four-player data and had written a program to exploit them. He hadn't expected it to work right away.
"I double-checked his work and went, 'Oh my goodness; we've been searching for so long for this. This is amazing,'" Harshbarger said.
From workshop to gallery wall
Related storiesThe four-player set had long since been picked up by retailers — Maths Gear in the U.K. and Math Art Fun in the U.S. — so Harshbarger had stopped hand-making those years earlier. Now, the five-player version was real and small enough to manufacture.
He spent months in his wood shop, constructing five oversize dice. Each is from a different type of wood: pine, poplar, oak, walnut or mahogany. The five sculptures now stand in Auburn's new math building, which opened this fall.
"When people see giant dice or little dice, they're fascinated just by the geometry," he said. "The hope is, they see these things and go, 'Oh, this is math too, and this is interesting.' Some of the most fun math problems are ones that are easily understood and not easily answered."
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