Static Hour is a spooky narrative simulation designed to give journalists a god complex, or at least, aggravate the ones we already have. Set in the 1980s, it casts you as a night shift news editor in a small town that has succumbed to a Happening of some kind. There are garbled transmissions about people attacking their families, outbreaks of amnesia, and overflowing ER rooms. Is it aliens? Too much sodium in the water supply? Kids playing tricks with fireworks?
Trapped in the newsroom by a government lockdown, you must try to make sense of the situation by combing your rolodex, ordering reporters around, scanning radio frequencies, and sorting hard evidence from scuttlebutt. Then, you must decide what to broadcast to a population who react and take action accordingly. Are you keeping your listeners informed, or fomenting a panic? Worse, are you fomenting a panic deliberately?
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