Sonic Racing: CrossWorlds is sweet validation for Nintendo Switch 2 avoiders ...Middle East

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It was held, surprisingly enough, at the high-security McLaren Technology Centre, where many Formula One secrets are kept. Gotta go fast indeed!

Our first impressions are thus:  Sonic Racing Crossworlds is sweet validation for everyone that hasn't bought a Nintendo Switch 2 yet.

One cool system that they have is called the rival system, and it kind of formalises that feeling you often get with a kart racer of, 'Oh, Yoshi's a real pain today!'

It’s cool because it means you don't have to come up with that kind of rivalry lore yourself in your head. Instead, it's actually part of the game in an official way.

There's a tiny little window you want to hit when the lights finish counting, which is quite tricky to pull off, but very satisfying when you do get it.

There are some characters that are more about handling, while others are more tanky, but I kind of felt like the cornering wasn't great. I'm not a huge fan of having to drift on every corner, all the time, and it felt at times like you couldn't even drive in a curve without doing that.

So, you'll be going round a track, and then there'll be a portal that will take you to another track. It's kind of cool, if you are at the front of the pack, you get to pick between two portals to kind of lead everyone through.

Still, it's a cool game. There’s a really fun variety of characters in there. You've got Hatsune Miku, you've got SpongeBob, you've got the Sonic characters. They're putting Pac-Man in there too.

They made a big point of saying that at the event. There was even a slide that said, 'Sorry, Nintendo!' Because it's coming out on everything.

Sonic Racing: CrossWorlds launches 25th September for PC, PS4, PS5, Xbox One, Xbox Series X/S and Nintendo Switch. You can order your copy now.

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Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more TV recommendations and reviews, listen to The Radio Times Podcast.

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