How far is too far for a remake - and how safe is too safe? For Metal Gear Solid Delta: Snake Eater, a sumptuous Unreal Engine 5 remake of a 2004 classic, finding a winning answer to this question has led to a great many careful choices at Konami. The combat and camera are updated, the visuals are starkly improved, and yet the original's DNA still courses through the experience. Perhaps even more-so than another ongoing remake effort - Silent Hill 2, as handled by Bloober team - this project rather prefers a more literal approach. In playing its opening 90 minutes, covering the Virtuous Mission prologue, it's also clear that a deep respect for Hideo Kojima's 2004 original steers Delta towar
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