After the nightmare of developing games for Google, Revenge of the Savage Planet rises from the ashes ...Middle East

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It took longer to buy back the Journey to the Savage Planet IP and source code from Google than it did to sell Typhoon Studios to it. "Because Google's used to buying stuff, but they are not used to giving it back," Reid Schneider, co-founder and studio head of Racoon Logic, tells me on a visit to their Montréal office for a hands-off preview of Revenge of the Savage Planet, a sort-of sequel to Journey to the Savage Planet.I'm anecdotally told by Schneider and other Racoon Logic employees that Google wasn't used to a lot of how game development worked. "The core of it is: don't work with companies whose primary business is not making games, if you would like to make games," Alex Hutchinson,

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