You know that giddy feeling you get when a game does something unmistakably right? I felt it using the delectable Grappleshot in Halo Infinite for the first time; when floating through a trippy music video-like sequence in Control; and when fighting the beautifully horrific Hyperion boss to ethereal organ tunes in Returnal. Perfectly preserved memories I reach for when I need a reminder on how good games can be. Imagine my surprise then when that giddy mood resurfaced during a hands-on preview for Zenless Zone Zero, Genshin Impact developer miHoYo's upcoming release. Something I already previewed during its second beta - and had a lot of issues with at the time.It was the Twin Marionettes t
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