The direct-to-consumer payment landscape for mobile game developers is changing. Rapidly. Courts and regulators in both the EU and the US have taken issue with Google and Apple’s app store monopolies, which means in the near future, mobile game developers may no longer have to mandatorily surrender a 30% cut on all in-game purchases. Traditionally, selling in-game items or virtual currency through an external webshop has generally been allowed without additional fees by Apple and Google, so long as you don’t embed payments directly inside your mobile game, or steer players with calls-to-action inside the game to buy items from an external webshop. David Nachman, FastSpring Recent regula
Hence then, the article about what do apple and google s direct to consumer changes really mean for game developers was published today ( ) and is available onNY Times News ( Middle East ) The editorial team at PressBee has edited and verified it, and it may have been modified, fully republished, or quoted. You can read and follow the updates of this news or article from its original source.
Read More Details Finally We wish PressBee provided you with enough information of ( What do Apple and Google’s direct-to-consumer changes really mean for game developers? )