I'm sitting opposite Saboteur's coder, Clive Townsend, at a retro gaming show in the Midlands. Two pints separate us: beer for me, cider for him - ever the West Country boy - and Townsend is affable, smiling and jovial. "20 years ago, I could have reached across this table and rendered you unconscious in two seconds," he grins. I laugh nervously while swigging a mouthful of Spanish lager. "But I've not trained for a long time. These days, I'd more likely breakdance a bit after a few drinks - but it usually ends in tears."Despite a career spanning 40 years, Townsend is best known for creating the 8-bit spy-ninja caper that we're here to talk about today. "It was the 80s, so ninjas were every
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