League of Geeks has paused development on Jumplight Odyssey "indefinitely", as the studio cuts 50 percent of its workforce. In a blog update, studio director Trent Kusters called this a "devastating position" for the team to find themselves in. "Though our commitment to our beloved starship adventure sim is unwavering, rapidly rising operation costs, a worsening AUD/USD exchange rate, poor Early Access sales, and the unprecedented withdrawal of funding opportunities across the industry, have placed us in a position where, as it currently stands, we are unable to sustain the cost of operations through to the release of v1.0, which was planned for Q2 of 2024," Kusters wrote. Read more
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