WarioWare: Move It! review - motion controls make for messy microgame management ...Middle East

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I have three seconds to open these cupboard drawers, but as soon as they appear I know I'm toast. I stand (and with WarioWare: Move It! you really do need to stand) with arms outstretched. My fists are clenched, and I have correctly assumed the game's "Choo Choo" position - like I'm going to mime the movement of a chuffing steam train. My body is ready. But as I rapidly yank my fists towards me, again and again until the time runs out, the drawers stay put. And this, sadly, happens relatively often.Move It! is Nintendo's latest collection of typically excellent and extremely bizarre microgame ideas, served at breakneck speed. As always, you have only seconds to work out what is going on, wh

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