RoboCop: Rogue City would have been the absolute biz back in 2005. This might sound like a criticism, and to a certain extent it is. But I mean it equally as a compliment to developer Teyon's work. The studio's latest licensed FPS following Terminator: Resistance is a fine example of a AA game, with an ambition that exceeds its budget, and a sincerity that helps power through no small amount of wonk. It's a decent shooter, a surprisingly involved policing game, and an authentic RoboCop experience. But as with all Teyon's games it lacks refinement, while it adheres too closely to the themes and plot points of the films to truly flourish as its own tale. Taking place between RoboCops 2 and
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