Elder Scrolls 6 revealed so early due to "pitchforks and torches" ...Middle East

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Bethesda and Todd Howard announced Elder Scrolls 6 when they did because of fan demand, or in the words of Skyrim's lead designer Bruce Nesmith, because "the pitchforks and torches were out". Nesmith, who has been part of Bethesda Softworks on and briefly off since the 90s and has worked on Skyrim, the Fallout series and Starfield, said the studio took "years of hits for not talking about Elder Scrolls 6" publicly. "I mean, years of hits," Nesmith said in an interview with MinnMax. "Because Todd's opinion - one which I share, by the way - is that the video game industry has short memories. Those companies that start touting their games years ahead of time, actually, you know, they screw

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