Starfield developer suggests modders revert fun roomba bug that got fixed ...Middle East

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Starfield already hosts hundreds of mods created by the game's community, designed to tweak Bethesda's sci-fi exploration RPG in all sorts of ways. But how many of those have been suggested by Bethesda itself? And how often is it the studio actually encourages one of its games' bugs to be reintroduced? Step up Bethesda level designer Zach Wilson, who revealed on X, formerly Twitter, that an early build of Starfield had its cute little hoover robots "incorrectly flagged as human civilians". Read more

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