Unity reveals plans to charge per game install, drawing criticism from development community ...Middle East

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Unity has announced dramatic changes to its Unity Engine business model which will see its introduce a monthly fee per game install beginning on 1st January next year - a move that has drawn criticism from the development community. Unity - the engine behind countless acclaimed games including Tunic, Cuphead, Hollow Knight, Citizen Sleeper, RimWorld, Outer Wilds, Fall Guys, Ori and the Blind Forest, and Cities: Skylines - was previously licensed to developers using a royalty free model built around subscriptions tiers. Anyone whose revenue or funding was less than $100,000 over the course of the year (or who didn't want access to features such as the ability to remove the Unity splash scr

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