In a continuation of the frame rate debate that will never end, Bethesda’s mighty new sci-fi RPG Starfield looks set to be capped at 30fps – a choice that has provided no end of ammunition for PS5 fans embroiled in the console wars. Whether a game is running at 60fps (or higher) or 30fps is often something that’s used to bash or promote said game and/or console it’s on. No matter how silly this may seem to you, some insist that it really does matter. Of course, 60fps and above is ideal, but dropping that frame rate down can help ensure a higher resolution and better visuals. Where does Starfield fit into the conversation? Read
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